Not bad, i would suggest you work on the drawing part itself a bit more, study anatomy because that will really help you get a step further...and one more thing, instead of the dragon monster thing being a "rope" as it seems somehow, it should rather be coming out of her hand in some magical way, but that's just what i think..
I appreciate the feedback, it's always so much better than 'COOOOOOOOOOOOL!!!', haven't checked this in a while.. I've been working but not really finishing anything but I can say I've definitely improved the drawing part. I'll be almost full time in a month or two so look out for my progress!
Oh wow, the colors in this are amazing! The purple/green combo especially I really like. And the silhouettes and depth to the crowd is really great, there's so much detail.
I'm not sure what your intentions were, but the wide frame sort of... slows down the motion? It's a very muted scene, in terms of.... umm, noise, I guess. Whereas this seems like a very dramatic, action-packed moment that you're trying to capture. It feels like that moment in a movie when there's a lot happening, so it goes into slow-motion and gets really really quiet while the protagonist hacks everything to bits. All the detail in the background really draws my eye all over in different directions, it's a little bit chaotic. I think it might be more effective if you put more focus on the figure in the center and the dragon, since they're the subjects and are probably where you want the viewer's attention to be. By adding darker shadows to the girl and the dragon (which would be sharp, since they're close to the light source) and giving them more contrast (and reducing it in the crowd, where the shadows would be softer since they're further away), it would draw the viewer's eye back to the center and it won't wander as much. Also a different canvas would add more excitement, there's a lot of quiet space in the upper left area that reduces the action and kind of.... puts a blanket over everything? If that makes sense. Horizontal orientations do that, that's why they're often used for landscapes - they tend to be quiet and slow-moving, making people step back and look at everything, take it all in.
Overall it's gorgeous and I keep going back and finding all these little things in the crowd, to the point that I'm almost more interested in the crowd than the central figure?? Haha. Which isn't a bad thing, if that's what you're going for. but I think it takes away from the detail and effort you've put into that dragon, which is outstanding, but gets lost in everything else that's happening.
I love the visual style of this, that the people/crods are silhouetted and vague in shape and detail; while the dragon-ghost-thing is very detailed. I almost wish the woman had the same level of desing detail in her costume.
While I love that the piece is off centered, I think it might be too off centered, my eye doesn't travel the entire piece, it just goes to the far right. Maybe some kind of blue or green on the left to balance out the piece and help the eye travel better?
Very nice. I'd say its pretty complete in it's style. I'd love to see even more detail on the main character and the dragon, though. If you moved her to the left side, the bodies of her enemies(?) would frame her quite dramatically, and give you more room for an even more epic dragon summon.